20 August 2016

A Weird Month

This month's release of Konflikt '47 has sparked a wave of Weird WW2 enthusiasm around the Hobby, no more so than in my Man Cave.  Naturally, my box of alternative, super science and straight up strange WW2 stuff needs expanding despite being rather weighted towards the unpainted/unassembled side of things...
New Weird WW2 Shiny
Thus far I have a German PanzerGrenadier styled force, a Russian Mech force (NIB) and I think could bring my British Airborne (here) into the post 45 environment by adding a few extra goodies too, like some automaton 'bots, Combat Chaplain, a Druid for some supernatural support, or even some Dalek "allies!"  Inspiration for the upcoming AHPC perhaps...

If you are a WWW2 guy, you may be interested in this new FB group here, which is Manufacturer/rules/scale agnostic and just a bunch of guys sharing their pics and other inspirational WWW2 goodness to get you in the mood.

13 August 2016

A quick visit to Germany

Overlooking Bonn and the Rhein River - lovely vistas
Not many would travel 28 hrs for a week and then fly 28 hrs back again, but for the right people you don't think twice.  My wife and I did just that to link up with 9 other families for a War College mini-reunion.  A brilliant time was had by all and while the fantastic meats, cheeses and endless rivers of beer didn't do my waistline any good it made the world of difference to my morale.

While there we did a few interesting side trips:
Drachenfels Castle, overlooking the Rhein River outside Bonn


Franco Prussian War Monument at Drachenfels

Kaiser Wilhelm I, King of Prussia 1876.
German Artillery dated 1658 (at a different castle)
German Eagle detail on the barrel

The beautifully scenic Berg Eltz dates back from the 13th century

View down onto the outer defences which guard the river ford.  Note the pile of cannon balls stored in the courtyard

Armoury





The magnificent Cologne Cathedral took 60 years to build and was one of the only structures to survive WW2
..and was the scene of a Sherman v Panther v Pershing tank duel on 6 March 1945 (read more here)
Me at the spot where the Panther was knocked out
Roman Gateway dating back to 50AD at the founding of the city as the colony of Aggripinensium.
The gate overshadowed by the Cathedral: fantastic history
"Well obviously the roads - they go without saying don't they!"
Sadly, there was no time to hook up with Stefan in (relatively) nearby Dusseldorf.  Sorry mate, but thanks for the tip on the Alt Bier!  Yes I enjoyed it - but was there any doubt? :-)
When in doubt - go native!

05 August 2016

Online Writing Assignment

My daughter has started a cooperative writing assignment at University - I was telling her about this old email and thought I would share it here in case others hadn't seen it.  Nor sure how 'real' this is, but its still good...


  • The professor told his class one day: "Today we will experiment with a new form called the tandem story. The process is simple. Each person will pair off with the person sitting to his or her immediate right. As homework tonight, one of you will write the first paragraph of a short story. You will e-mail your partner that paragraph and send another copy to me. The partner will read the first paragraph and then add another paragraph to the story and send it back, also sending another copy to me. The first person will then add a third paragraph, and so on back-and-forth.

    Remember to re-read what has been written each time in order to keep the story coherent. There is to be absolutely NO talking outside of the e-mails and anything you wish to say must be written in the e-mail. The story is over when both agree a conclusion has been reached."

    The following was actually turned in by two of his English students:
    Rebecca and Gary.

    THE STORY:

    (first paragraph by Rebecca)

    At first, Laurie couldn't decide which kind of tea she wanted. The chamomile, which used to be her favorite for lazy evenings at home, now reminded her too much of Carl, who once said, in happier times, that he liked chamomile.
    But she felt she must now, at all costs, keep her mind off Carl. His possessiveness was suffocating, and if she thought about him too much her asthma started acting up again. So chamomile was out of the question.

    (second paragraph by Gary)

    Meanwhile, Advance Sergeant Carl Harris, leader of the attack squadron now in orbit over Skylon 4, had more important things to think about than the neuroses of an air-headed asthmatic bimbo named Laurie with whom he had spent one sweaty night over a year ago. "A.S. Harris to Geostation 17," he said into his transgalactic communicator. " Polar orbit established. No sign of resistance so far..." But before he could sign off a bluish particle beam flashed out of nowhere and blasted a hole through his ship's cargo bay. The jolt from the direct hit sent him flying out of his seat and across the ####pit.

    (Rebecca)

    He bumped his head and died almost immediately, but not before he felt one last pang of regret for psychically brutalizing the one woman who had ever had feelings for him. Soon afterwards, Earth stopped its pointless hostilities towards the peaceful farmers of Skylon 4. "Congress Passes Law Permanently Abolishing War and Space Travel," Laurie read in her newspaper one morning. The news simultaneously excited her and bored her. She stared out the window, dreaming of her youth, when the days had passed unhurriedly and carefree, with no newspaper to read, no television to distract her from her sense of innocent wonder at all the beautiful things around her. "Why must one lose one's innocence to become a woman?" she pondered wistfully.

    (Gary)

    Little did she know, but she had less than 10 seconds to live. Thousands of miles above the city, the Anu'udrian mothership launched the first of its lithium fusion missiles. The dimwitted wimpy peaceniks who pushed the Unilateral Aerospace disarmament Treaty through the congress had left Earth a defenseless target for the hostile alien empires who were determined to destroy the human race. Within two hours after the passage of the treaty the Anu'udrian ships were on course for Earth, carrying enough firepower to pulverize the entire planet.
    With no one to stop them, they swiftly initiated their diabolical plan. The lithium fusion missile entered the atmosphere unimpeded. The President, in his top-secret mobile submarine headquarters on the ocean floor off the coast of Guam, felt the inconceivably massive explosion, which vaporized poor, stupid Laurie.

    (Rebecca)

    This is absurd. I refuse to continue this mockery of literature. My writing partner is a violent, chauvinistic semi-literate adolescent.

    (Gary)

    Yeah? Well, my writing partner is a self-centered tedious neurotic whose attempts at writing are the literary equivalent of Valium. " Oh, shall I have

    chamomile tea? Or shall I have some other sort of F--KING TEA??? Oh no, what am I to do? I'm such an air headed bimbo who reads too many Danielle Steele novels!"

    (Rebecca)
    Arsehole.

    (Gary)
    B*tch.

    (Rebecca)
    F**K YOU - YOU NEANDERTHAL!!

    (Gary)
    In your dreams, Ho. Go drink some tea.

    (TEACHER )
    A+ - I really liked this one.

30 July 2016

July Update

What a crazy month it has been.  Amongst a range of work and work related travel, I managed to sneak in a week of holidays, travelling down to Melbourne with the Lad.  While there we caught up with long time gaming buddies Pete and Ken.  While at Ken's awesome Man Pad we sat down with the big box game Fortune and Glory.


Fortune and Glory is quite a fun game of classic pulp action: Indiana Jones, The Mummy, The Phantom etc.  We played a competitive version of the game (think Indiana Jones vs the French archeologist Belloch in Raiders of the Lost Arc) though there are rules for playing cooperatively to find the Secret Nazi base and other cool stuff like that


Naturally, cheesy quotes were a must on every turn (and every time sometime discovered a Nazi enemy, there were naturally obligated to say "Nazis. I hate these guys")

A fun game- not complex and with lots of great components in the massive box.  Because of its different modes and the way that different cards get put together to form the quests, it has a lot of deployability.

Highly recommended if you like Pulp action and this is the sort of game you can play for a few hours while chatting and enjoying a few adult beverages.  I understand there are a few expansions too, but I haven't seen those.

More detail here:
https://boardgamegeek.com/boardgame/95103/fortune-and-glory-cliffhanger-game

21 July 2016

New Gladiators

While a match of Jugula requires precisely four Gladiators on each team, in the campaign setting a Ludus may have up to six Gladiators, allowing for recuperation from wounds between matches and some armature/type diversity in the stables.  My Ludus Caeruleus (Blue School) already boasts a Thraex, Retiarius, Murmillo and Provocatur (see here) but I wanted additional redundancy.  So behold the latest additions to my retinue, fresh from the painting table.
First up is Nemo the Secutor, a heavy class sometimes known as the Contra-Retiarius (Foundry figure).  I cursed Alan constantly as I expended an inordinate amount of time hand painting the shield, but such is the standard of our gaming group - use decals to your eternal shame!

Second is the Dimarchearius Rufus Fortis (Foundry figure) who hails from northern Gaul and wields two blades for maximum offence. And with that red flowing beard he is clearly a favourite of the Patrician ladies...


And for a bit of a change here is a casualty figure.  I decided not to tempt fate by painting him in the colours of Ludus Caeruleus and instead left him generic.  Jugula doesn't use casualty figures, but we want to try adding them as additional obstacles as Gladiators fall (and no attacking them, this is an honourable and glorious contest you know!)



While the campaign with Alan is continuing, thats probably going to do me for this Ludus.
I'm keen to go with a different mix of types in a new Ludus, and with a new colour scheme too!
The familia of Ludus Caeruleus pause from training to pose for a publicity lithograph

10 July 2016

KONFLIKT ‘47

I've been trying to limit my posts this year to reflect my own games and modelling, but this forthcoming Warlord release has me excited to get back to my WWW2 gaming.  Sounds like its more science based vice occult elements, but you can get your trusty Nazi Zombies into the fray!

Being based on the popular Bolt Action rules, it might also be a good catalyst to get some new blood into the Weird WW2 genre.  It available for pre-order now for an August release- see here

EDIT: Warlord have now also posted a Designer's Commentary here




22 June 2016

A good week of gaming




Delighted to report that this has been a good week or so of hobby time for me. It started with a Dragon Rampart game between Slowpainter John's fantastic Chronopia Orcs and Dux's Saracens, now sporting a beautiful set of flying carpets and a kickass Djinn throwing spells everywhere.


I hadn't seen this game in action but quite liked the tweaks made to Lion Rampant to give it the fantasy twist without overdoing it.  If you aren'tt aware of it, there is a good online review here.




I oohed and ached over John's Saracen orcs sufficiently frequently that Dux invited me and the Orcs to go get a room.  The visuals that brought forth means that I will be taking out a civil action against that miscreant for gameplace bullying.

John's Orcs ganging up on Dux's Djinn
Then on Wed night at the Club we started our SAGA campaign.  Slow painter John's Anglo Saxons held off his Anglo-Dane enemy for a draw while taking quite a chunk out of the enemy retinue.
John again rolling a statistically unfeasible number of sixes to slay more hearth guard with...the supply cart!


Due and I were both defending this turn and avoided any undue attention, so we took the opportunity to play Match 3 of our Jugula Campaign.  Having only been in illegal arenas thus far, it was good this time to make an appearance in a Provincial arena and  have a good purse up for grabs.  With my prized Provocator out with an injury from the last match, I took on a rookies Scissor into my Ludus Caeruleus to boost numbers.  Dux's Lupi Invicti sported his usual retinue, including the juggernaught Crupellarius.
The fight is on! The crowd go wild!

I managed to wound Dux's Murmillo and Secutor quickly but he rapidly struck back equally hard against my Thraex and Murmillo.  Shortly thereafter we finished off a wounded opponent each - the next gladiator to drop an opponent would claim victory.
This pic of my Thraex falling to Dux's Crupillarious is blurry because I was crying
I was then fortunate to pull a series of attacks which battered through the defences of Dux's wounded Secutor and thus I claimed the win and a very decent amount of coin.  As an interesting sidetone, it appears rather rare to have a combatant die in Jugula - the emphasis is on entertainment, not killing.  After 3 games we have yet to see a death.

A fun game and much quicker than our last bout too - we set ourselves a 1 hr time limit and finished with about a minute to go, so it worked well.
Dux's secutor falls to my Murmillo's blade - Victory to Ludus Caeruleus!
Last weekend also I finally got some pigment onto my FIW Ranger units (I bought the Northstar British Wilderness Force at Fall In last year).  I am happy with how they are coming along and hope to have them finished soon - pics to follow